Press releases

Tap, Move, Shake--New from O'Reilly Media: Turning Your Game Ideas into iPhone & iPad Apps

Press release: January 20, 2012

Tap, Move, Shake

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Sebastopol, CA—Got a great game idea? Tap, Move, Shake (O'Reilly Media, $29.99 USD) is a complete do-it-yourself guide and will show you how to make your game idea a reality for the iPhone and iPad. By developing a real game hands-on through the course of this book, you'll get a thorough introduction to Xcode and Objective-C, while learning how to implement game logic, sophisticated graphics, game physics, sounds, and computer AI.

"Learning should be fun and I can't think of a better way to learn a platform than to build games for it," says author Todd Moore (@toddmoore). "Creating my first game taught me a lot of lessons that I have captured and put into the book. I think it's important for any independent developer to learn more than just how to write code, which is why the book also includes lessons in graphics, sounds, and marketing. In order to save time and money, you really need to have knowledge in all of these areas.

"Every release of iOS adds new features and functions so it can be difficult to know where to start," Moore continues. "This book will help get anyone up and running and provide a good foundation of knowledge to build on. It is the guide I wish I had when I first started."

Moore taught himself how to create an iPhone game in a week, with no previous knowledge of Apple's development tools. Now he develops smartphone games and apps full time. With this book, any coder can turn game ideas into real products, ready for the App Store.

  • Get started by writing a simple game in only 20 lines of code
  • Build a complete air hockey game from scratch
  • Learn best practices for tracking multiple screen touches
  • Use animation loops and create collision functions
  • Get the tools you need to build your own stunning game graphics
  • Apply game physics to give your game a sense of realism
  • Record and edit lifelike sound effects, and create your own background music
  • Design a computer player with different levels of difficulty
  • Featuring an introduction by Steve Wozniak

For a review copy or more information please email gretchen@oreilly.com. Please include your delivery address and contact information.

About the Author

Todd Moore founded TMSOFT to create unique smart phone applications and games. One of the few developers to have had two apps simultaneously in iTunes' Top 20 Paid Downloads, his most popular game, Card Counter, was featured by Engadget, the Los Angeles Times, and CNET TV. Todd's most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.

Todd started his professional career as a student trainee for the CIA, and after graduating from Old Dominion University in Computer Science, he designed network security and cyber forensic products. Since then, he's had numerous appearances in front of audiences: everything from demonstrating how to crack a popular VoIP application at DEFCON 12 to competing on the NBC reality show Treasure Hunters.

View Todd Moore's full profile page.

Additional Resources
For more information about the book, including table of contents, author bios, and cover graphic, see: http://shop.oreilly.com/product/0636920018414.do

Tap, Move, Shake Tap, Move, Shake
Publisher: O'Reilly Media
By Todd Moore
Print ISBN: 9781449303457   Ebook ISBN: 9781449304492  
Pages: 272
Print Price: $29.99   Ebook Price: $23.99  
order@oreilly.com
1-800-998-9938
1-707-827-7000

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About O’Reilly

O’Reilly Media spreads the knowledge of innovators through its books, online services, magazines, and conferences. Since 1978, O’Reilly Media has been a chronicler and catalyst of cutting-edge development, homing in on the technology trends that really matter and spurring their adoption by amplifying “faint signals” from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.

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